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Dragonbane: Alone in Deepfall Breach 15- A Nightmare Gauntlet

Back from the Underworld and another successful mission under his belt. But Aleric is in for a restless night after returning to Stone-Gaze...   After returning to the chapel, Aleric hands over the vial of sap to Stone-Gaze and then retreats to his room. After cleaning himself up and a hasty evening meal, Aleric retires for the night ready to rest from his journey into the underworld. In the night he tosses and turns, unable to find restful sleep. Strange dreams haunt him throughout the evening…   GM Note: I was really expecting a few more combats in that last scenario, and frankly I’m really wanting to see the limits of what solo combat can reasonably handle. So that being said, welcome to Aleric’s Nightmare Gauntlet. For this session I will simply be throwing progressively harder fights at Aleric until we see the breaking point. This is all happening in his dreams, so his story won’t end. Hopefully this shows me what the l...

Dragonbane: Alone in Deepfall Breach 14- A Deal with the Ferryman

So far, Aleric has made excellent progress towards Acheron Isle. He's in the home stretch, but before he gets there he's going to have a cost to pay for the Ferryman!   6. The Wailing Shores Exiting the maze, Aleric finds that the flowing water he’s been following thus far begin to coalesce into a winding river. He follows slowly, knowing that in the end they will come to a seemingly unending lake. The final separation between the land of the living and the land of the dead. Souls come through this same path seeking the ferryman to take them across into their final resting place. “A price to be paid… I wonder what the ferryman will ask of me. I have little to give, though my soul is a price too high to pay. Hopefully he’ll be amenable to some other form of payment to take me to the isle that I seek.” He presses forward, following the stream that quickly becomes a strongly flowing river. Finally off in the dista...

Dragonbane: Alone in Deepfall Breach 13- Through the Maze

Aleric continues his journey into the underworld. After a bit of a bumpy start, lets hope his luck turns around a bit before the end!   3. Unknown- Roll on exploration tables   GM note: Aleric is moving into an unknown situation, so I’m going to roll some dice on the exploration tables in the solo module   Exploration table Rolls: Area table: 8- Expansive hall; Oddity: 13- Reversed gravity; Environment: 10- Glassy surfaces  Aleric cautiously continues ahead, moving through the large archway as he leaves behind the flooded chambers. His clothing, still soaked underneath his chainmail, feels heavy as he trudges along. “This trip might be the least pleasant one I’ve had so far” he thinks to himself with a chuckle. Though the way is straightforward, the halls begin to wind and twist as he continues pressing on. Finally after what feels like nearly an hour of walking deeper and deeper into the heart of the Breach, Aleric fi...

Dragonbane: Alone in Deepfall Breach 12- To the... Underworld?

After finishing up his last mission successfully, the next leg of Aleric's journey is ready to begin!   Aleric climbs the stairs up into the Chapel basement. He walks into the common room, placing the calling stones on the table in front of Stone-Gaze before slumping down into a chair himself. Stone-Gaze stares down at the table, glancing up towards Aleric and back down. “I was worried you would finally meet your end on this journey… A Mage’s tower is no trifle to scoff at!” Stone-gaze reaches across the table, patting Aleric on the shoulder. “I only jest, I knew you would do it. Now get some rest. The path ahead is unclear to me. I will need some time to meditate on the Breach to see if I might divine our next steps.”  Aleric nods, before stumbling off to his room to strip off his armor, unburden himself of his gear, and rest.  Over the next several weeks, Stone-Gaze spent much of his time in solitude. His meditations were deep and Aleric did no...

Dragonbane: Alone in Deepfall Breach Session 11- To the Top

Aleric continues up the Mage's tower in search of the calling stones. But more of the Mage's defenses lie in wait between him and his goal! 5. Unknow n As Aleric continues on heading towards the Orrery that Stone-Gaze had warned him of. But before that he knew he would face something unknown. A short spiraling stairwell let him out at an intersection with dispersing hallways. He gave a quick glance to either side, before deciding the likely way forward was straight ahead. A large double door stood in front of him. He slowly pushed the doors open slightly before peeking into the room. GM Note: Time to find out about the next room that Aleric will have to pass. This time instead of rolling on the Exploration tables in the solo Dragonbane handbook, I’m going to roll on the inspiration tables to get an idea of what awaits Aleric. This table includes 3 d20 rolls for an Action, Attribute, and thing. Roll: Inspiration table Action - 8; ...