A quick note from the GM:
Going forward I am going to change the format in which I report the rolls I make throughout the session.
This is going to include more information to make it more clear what was
rolled and how I came up with the outcome. I will also add more of my
thought process to how I move the narrative from the outcome of these
rolls. Those thoughts will be included in small sections just like this
one throughout the body of the text. Hopefully this change in formatting is helpful to better follow along with the play!
-The Solo Rambler
Valryc's status: Momentum: 6; Health: 5; Spirit: 5; Supply: 5
Undertake
a Journey: Travel to the Elven temple near Timbermount- 1
Progress
After the long day on the road, the party is weary and welcomes the sight
of Woodhaven off in the distance. Their pace quickens as they think of a
warm fire, hearty food, and a comfortable bed to fall into. As they grow
nearer the city, Valryc nods to Aleko,
“We should approach carefully. I’m sure you’ve heard rumors of the
Shadiri activity in the outskirts of Wrennsfall. We may be walking into a
bit of trouble if they’ve made it to Woodhaven.”
Aleko laughs, shaking his head and waving Valryc off,
“Oh that is quite impossible! Shadiri this far south would truly be a
first. They may harry the northern villages on the far reaches of the
capitol’s bounds, but they would not dare come so far south! And still, if
that were the case you scouts surely would be aware of their movement
already, yes? I’m sure we have nothing to fear. We should take comfort in
the last friendly inn we’ll see for quite some time!”
Valryc sighs and shakes his head, but says no more. Aleko’s response is not
surprising. Shadiri this far south would be unheard of. And still Valryc
knew better. They may not have been seen, but there was a chance they could
have made it this far south already. Valryc walks with his head on a swivel
as they approach the town.
Oracle: Are there problems in Woodhaven as the Caravan enters?
Likelihood:50/50- 51 or greater is a yes
Roll: 48; No
Valryc eases his shoulders as they make their way through the
main gate into the village. The guardsmen there are lackadaisical sitting
and sharing a meal as the wave the group through. It is obvious the night is
business as usual. With a great relief, Valryc smiles and follows Aleko and
the Wrennsguards into town.
“Right then, lead the way on to this inn. I’m quite starved and ready for
a meal and bed.”
With a jovial, light step, Aleko leads on towards the center of the village.
He quickly pokes his head into the inn once they arrive, requesting someone
to take their mule and wagon for the evening. After a young boy has taken
the reigns, Valryc follows the others inside. Aleko has already arranged
three rooms for the men.
“Glain and Deshi, you know the drill. Its you two sharing the room this
evening. Ah! No complaints, you know the rotation. I haven't had my own
room on the last three journeys we’ve had. It is my turn!”
Aleko chides the two soldiers as they begin to protest before turning to
Valryc.
“Obviously Captain, you don’t have to take part in our little rotation.
We’ve found that the funds we’re sent with are enough for three rooms
whenever we are able to stay in an inn… Well, we long ago decided that two
rooms and an extra mug of ale each is a much better deal. Of course, your
accommodations will be paid for from the council’s funds as well. They’ve
supplied me with a separate purse for your expenses.”
Aleko smiles and winks slyly at Valryc before turning his attention back to
the innkeeper and finalizing the accommodations.
As the three
other men turn to make their way into the common dining area, Valryc holds a
hand up.
“A moment gentlemen. I must see if they have a private dining room for
the evening. I have much to discuss with you and… Well before we continue
on tomorrow, I think it best we talk this through and discuss our plans
going forward.”
The men look at each other, a bit let down and also concerned by the
Captain’s mysterious tone. They shrug and wait as Valryc turns to the
innkeeper. He secures a private room for them and covers the meal and drink
for the evening. Turning back to the men he smiles,
“This way now. And Deshi, Glain, you’ve each got a room for the evening.
Its on me tonight. We’ll need a very good nights sleep before the start
tomorrow.”
Both the men smile, each elbowing Aleko in the side and laughing at their
fortune for the evening. The three make their way into the private dining
room and eat and drink to their fill before Valryc sits back in his chair.
Sojourn- Valryc plans to use the evening laying out their journey and his
mission to the men. He feels it best they know the seriousness of the
mission before they leave tomorrow.
Roll+Heart: Heart 2 + Action die 6
Strong hit: Action score 8; Challenge die 4/7
Choose 2 options: +2 momentum x2
Once Valryc has their attention, he begins to divulge the details of his
mission. He explains the Elven ruins and the secret room that he had
discovered there. He goes into some detail about the Shadiri movement that
had been observed before he had returned, and the sudden lack of their
presence. The three other men listen intently to Valryc’s words, their
visages growing more and more grave at each detail. As he finishes the
summary of his mission and the threat they face, Valryc pauses a moment
before clearing his throat.
“This is no idle walk through the woods to Timbermount
unfortunately friends. There is serious danger involved. I feel that it
would be cruel to let you continue on without knowing the full weight of
what we aim to accomplish.”
He trails off, watching the men expectantly, worried they may turn tail
back to Wrennsfall with all this knowledge. Finally Aleko stands, hand
pressed firmly on the table top as he stares into Valryc’s eyes.
“I for one am no fighting man… But even so, I shall not abandon you
here with the knowledge that you have just bestowed upon us. I for one
will gladly take the mantle of this mission and share the weight of it
with you. That is if you will have me along.”
Valryc smiles, relief taking place of worry, as he reaches a hand across
the table to shake Aleko’s hand with a nod. The envoy continues before
releasing Valryc’s hand.
“Though I don’t know about these two cowards. The fluffy beds of the
inn might have made them soft to such a dire mission. I cannot attest to
their usefulness in this task.”
Aleko’s serious face bursts into a laugh as Glain and Deshi realize what
he had said. They stand bolt upright, throwing Aleko back before standing
at attention in front of Valryc.
“Oh don’t listen to that bag o’ shite, my left foot will be more useful
than Aleko on this journey.”
Glain cracks a smile before saluting along with Deshi. Valryc nods before
returning the salute and extending his hand to embrace the soldiers in a
firm handshake.
“Its settled then. Well I for one could use about half a day in bed
after that first day of walking. Seems my week spent inactive has taken
its toll on me. But bright and early on the morning we leave. Any of you
still in bed by the time the sun has started to shine can turn tail back
to Wrennsfall, for the rest of us will be long gone!”
Valryc laughs before raising a glass and toasting the men’s bravery.
They all sit for a moment longer, discussing possible routes
and detours that might be wise for their journey before retiring to bed
for the evening. All of the men fall into a deep restful sleep and awaken
ready for the morrow’s journey. They collect their mule and cart before
turning their back on the last friendly inn of Wrennsfall, making their
way onto the road south for another day’s journey.
Undertake a Journey-The caravan prepares for their early departure and leaves Woodhaven
behind as it starts the next leg southward.
Roll+Wits +1 for Strieg: Wits 2 + Strieg 1+ Action die 1
Miss: Action Score 4; Challenge
die 5/6
Burn momentum for a strong hit
Reach a waypoint, +1
progress; +1 momentum; -1 Supply
Waypoint Oracle- Action (66) descriptor(33)--> Finish peace
Finish peace on the road so close to a town sounds like a bit of shady
mercantile trade that is happening outside the outskirts of woodhaven.
The caravan stumbles upon two separate caravans as the sound of heated
discussion dies down to amicable shaking of hands and the signing of
agreements
The road out of Woodhaven is much more travel worn than
Valryc would have suspected at first, but as the day wears on and the
miles get behind the group, the ruts and potholes in the road become
apparent. Though this road may be more well traveled, it certainly is not
cared for like the roads between Wrennsfall and Woodhaven. The going slows
a bit more than Valryc would like, but the cart bounces along the road as
quickly as the mule can carry it.
“I’m thankful I don’t have to haul all those supplies at least.” Valryc mutters under his breath. Aleko surprises him with the sharpness
of his hearing as he laughs at the Captain's comment.
“Oh my friend, the travel would be so much more dreary and strenuous if
we didn’t have a beast of burden along for the trip. Though… He may not
aid you in arriving at your true destination, he shall get you most of
the way in comfort and ease!”
Valryc agrees with that at least. He may be able to travel quicker if he
traveled lighter, but with such a great distance ahead, it would be hard
to guarantee a full stomach and enough water as he went. Just searching
for water and food could set someone back days traveling through forest
that they were unfamiliar with. Again Valryc nods with a slight smile,
realizing that the cart and company were much more of a blessing than he
initially thought they might be.
As the sun reaches its
zenith, the group begins to hear a loud discussion happening farther down
the road. A large hill that the way winds around blocks their view from
who might be making such a ruckus. Valryc’s instincts kick in as he waves
for the group to hold as he moves quietly up the slope of the hill to peer
over towards the sound. On the other side he spots two other carts and two
men seemingly in a debate over trade of goods. One of the men sighs as he
nods and sticks his hand forward. The other man smiles broadly, looking
like he might jump for joy, as he reaches his own hand out and shakes the
others vigorously. At that the two men’s tension seems to leave them. One
hands over a large sack, presumably filled with coins, while the other
takes it and then begins loading large bushels of fruits and vegetables
into the other man’s cart. Valryc quickly retreats down the hill towards
his companions.
“It seems we’ve stumbled upon a bit of a mercantile exchange here. One
man seems to have purchased a fair amount of fruits and vegetables. We
could possibly see if he would part with some of those to ease our way
south. We dipped a bit too greedily into our supplies at lunch today and
I’m afraid we may need to be more careful with our rationing if we don’t
reduce our food intake before long…”
Deshi and Glain frown as they look back at their own wagon. Though the
journey has just started, they do remember the lavish picnic that Aleko
laid out for the group at lunch earlier. The shrug and nod, looking to the
Captain and Aleko to lead the way in this.
Valryc allows Aleko
to take the lead as the group approaches the merchants. The two men are
startled at first having been found out on the road in the middle of their
exchange, but once the man who made the large purchase of produce realizes
that he might makes some coin off these travelers, his attitude quickly
changes. Aleko begins negotiations, hoping that their diplomatic mission
might lend them some charity from the merchant. A terse discussion ensues
as the two men discuss their deal.
Secure an Advantage- Valryc aids as best he can to gain the upper hand in their negotiations
with the merchant, hoping to appeal to his sense of duty to Wrennsfall by
discussing the importance of their mission without revealing any details.
Roll +heart: Heart 2 + Action die 2
Weak hit: Action
Score 4; Challenge die 8/2
+1 momentum
The bartering
comenses, but Valryc quickly leaves the discussion realizing he is too far
out of his depths. After a moment, it appears that Aleko has gained the
upper hand. The merchant looks as if his sense of duty might just break
his sense of profit!
Resupply- Aleko and Valryc’s bargaining for a bit of food may resupply their
small loss from Aleko’s exuberant lunch this afternoon
Roll+wits: Wits 2 + Action die 4
Strong hit: Action score 6; Challenge die 3/5
+2 momentum
Valryc is surprised as the merchant begins
reaching into one of the bushels.
“You lot drive a hard bargain for charity, trust me. I’ve seen beggars
with more shame than you!”
The man laughs as he begins handing over a few sacks of vegetables and
fruits that he so recently purchased. Aleko is shocked as the man
continues to hand over sack after sack.
“Good Gods man! We only were hoping for a few apples and some bread for
our journey, not a hero’s feast!”
Aleko laughs, handing back one of the sacks. The merchant shrugs, waves
them goodbye, and begins his way down the trail towards Woodhaven just a
few sacks of bread and apples lighter.
The group continues
down the road, curious to see what other strange sights they might take in
before the day’s travel is through.
Undertake a Journey- The caravan continues their travel along the road south towards
Timbermount on their first true leg of the journey.
Roll+wits+1 for Strieg: Wits 2+ Strieg 1+ Action die 5
Strong hit: Action score 8;
Challenge die 1/7
+1 momentum; +1 progress; -1 Supply
Reach a
waypoint.
Waypoint Oracle- Action (86) descriptor(68)--> Locate Portent
I’ll continue their journey next time as we discover what kind of
portent the caravan discovers as the first day of their journey comes to
a close!
Valryc's status: Momentum: 7; Health: 5; Spirit: 5; Supply:4
Undertake a Journey: Travel to the Elven temple near
Timbermount- 3 Progress
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